Wednesday, September 20, 2017

CCDD 092017—territorial

Cool Card Design of the Day
9/20/2017 - It was mentioned on the mothership that monstrosity was briefly considered for Ixalan's dinosaur mechanic. I think enrage is great and wouldn't question that choice, but this still got me thinking about other ways we could express dinosaurs mechanically.

This idea started as when-you've-got-enough-lands-all-your-dinos-become-monstrous, so that we could have dinosaurs spread across the mana curve, but still become huge if you give them room to grow unrestricted.

Tuesday, September 19, 2017

CCDD 091917—Stalking Clanodon

Cool Card Design of the Day
9/19/2017 - I found this art and wanted to play with the idea of a flash blocker that could only be played as a surprise blocker.

Friday, September 15, 2017

Weekend Art Challenge 091517—ReneAigner

Click through to see the illustration and design requirements for your single card submission, due Monday morning. Every submission warrants feedback, which you may use to revise your submission any number of times. I will aim to review the most recent submission from each designer.

Thursday, September 14, 2017

CCDD 091417—Invade Mind

Cool Card Design of the Day
9/14/2017 - Continuing from yesterday's theme of black playing cards that don't belong to it, that seems like a perfect thing to pair with discard.

Wednesday, September 13, 2017

CCDD 091317—Bad Memory

Cool Card Design of the Day
9/13/2017 - Yawgmoth's Will as a saboteur effect.

Tuesday, September 12, 2017

CCDD 091217—imbue

Cool Card Design of the Day
9/12/2017 - Imbue is a mechanic where you cast a spell on a creature and that creature is imbued with the ability to cast that spell on itself once more.

Monday, September 11, 2017

CCDD 091117—Fueled by Pain

Cool Card Design of the Day
9/15/2017 - The impetus of this design was to punish your opponent for hurting you and reward you for playing into black's masochism.