Tuesday, June 28, 2016

New Mechanic Review—Emerge

WotC revealed the new keywords in Eldritch Moon Monday and I'm killing time until the Prerelease by reviewing them from a Design perspective instead. Today, we'll take a look at emerge.

Official spoilers follow, but no custom cards do.

Monday, June 27, 2016

New Mechanic Review—Escalate

WotC revealed the new keywords in Eldritch Moon today and I'm very excited to try them out. Since the Prerelease isn't also today, let's review them from a Design perspective instead. Today, we'll take a look at escalate.

Official spoilers follow, but no custom cards do.

Friday, June 24, 2016

Weekend Art Challenge 062416—Eddie Smith

Hello all! Anastase here, with some free time again.

I will review the previous challenges soon, but in the meantime, let us get on with this challenge:

Thursday, June 23, 2016

Tesla: Types of Archetypes

Hello again, everyone! We've been hard at work over at the Magic Multiverse, filling in and polishing up the various archetypes, including the ones we discussed last time. This week, we're going to look extensively not only at the philosophy behind archetypes, but at the different kinds of archetypes - and we're going to use these lessons to design better archetypes, and cards in those archetypes, for Tesla.

Weekend Art Challenge Review 061716—Samuel Bak

Here's Pasteur's review of last weekend's art challenge.

Wednesday, June 22, 2016

CCDD 062216—Game of Venom

Cool Card Design of the Day
6/22/2016 - Clash gets some nuance in the form of risk-reward analysis on this lone rare. You have some information to inform your decision, and can bet high or low depending on your confidence (or desperation).

Tuesday, June 21, 2016

CCDD 062116—Crookshank Instigator

Cool Card Design of the Day
6/21/2016 - Zefferal inspired me to make a kobold card. Looking back, kobolds were kind of ahead of their time.